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Removing Namespaces from default scripts ... is it safe ?

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Hi all, I am not an expert in scripting and the Unity structure is still a bit obscure to me. I am currently trying to check for events I created in my game from inside the FirstPersonController script that comes with Unity. I think that due to the class being part of its own namespace it can't detect events which I created in my other scripts. Is it safe to remove that namespace so that I can access my events in the FirstPersonController class ?

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