Hi,
I got a problem. How to take values form script One to script Two, when the first script is in different namespace?
I mean i got something just like this (let's say it is so short) first script:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ScriptOne : MonoBehaviour
{
public float iWantThisVariableInAnotherScript;
}
And I want to have an access to this variable in another script (it's ready script in Unity -
FirstPersonController, so I guess all of you know that script). And it looks like:
namespace UnityStandardAssets.Characters.FirstPerson
{
[RequireComponent(typeof (CharacterController))]
[RequireComponent(typeof (AudioSource))]
public class FirstPersonController : MonoBehaviour
{
AND HERE, HOW TO GET ACCESS TO MY public float iWantThisVariableInAnotherScript ??
}
}
I am sorry for my spelling mistakes, be permissive :)
I'm waiting for Your responses.
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