Hello,
Please help, i'm losing my mind. I created a class for housing a Quaternion extension method. However, after "successfully" importing the unity engine namespace, the Quaternion struct (class?) still goes unrecognized. I could go and explicitly add the "UnityEngine.Quaternion" namespace qualifier in front of each every occurrence of the Quaternion type name in the file. Though, that would be ugly. I've added a screen cap of the class. The namespace of this extension method's class is shown at the very top of the image -FYI.
Please help, i have many other extension methods that i need to add later, and adding the "UnityEngine" namespace qualifier in front of each and every occurrence of "Quaternion" would be suck.
Thanks in advance.
![alt text][1]
[1]: /storage/temp/154193-wtf-no-import-namespace.png
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