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.meta not being read

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I just imported a project that I had been working on on a Mac last year onto my Windows from github. Because I had 2020 Unity on my Windows, but the Unity I was using on Mac was a 2019 version, so Unity Hub prompted me to install that version. It also asked me to switch to some kind of Windows dependency from a Mac dependency (I don't remember exactly what it was.) I finally opened the project and something is off. The white icons on the screenshot should all have # on them instead for C# because they are C# files. When I opened it up, Unity immediately gave me an error saying that type or namespace name Waypoints could not be found, so I removed the Waypoints.cs.meta file from the folder to see if it would make the error go away, and it did. Hence the # icon for Waypoints in the Assets pane. It seems that there is some dependency that is not being updated. Any ideas? ![alt text][1] [1]: /storage/temp/191000-screen.png

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