Why are compiler defines never respected FROM *.rsp files WHEN namespaces are...
**Issue** I have much success with RSP files for "-unsafe". It works in all unity versions and all platforms my team requires. However, I recently added custom defines to the RSP files. Everything...
View ArticleUnity namespace cannot be found (C# MonoDevelop)
Hi, just having a little issue here. I updated from 5.5 to 5.6 and all my scripts aren't recognizing the Unity namespace in MonoDevelop (C#). The game still compiles without any errors, but it annoys...
View ArticleHaving problem with 2D Roguelike tutorial Error: " error CS0101: The...
I am having problems with 2D Roguelike and I get an error code; error CS0101: The namespace `Completed' already contains a definition for 'BoardManager'` Anytime if "namespace Completed" is removed i...
View ArticleWhy can't compiler find Physics.ClosestPoint or Collider.ClosestPoint?
So according to the documentation these functions exist: https://docs.unity3d.com/ScriptReference/Physics.ClosestPoint.html https://docs.unity3d.com/ScriptReference/Collider.ClosestPoint.html However...
View Articlethe type or namespace name 'CBBinding' could not be found.,the name...
using UnityEngine; using System.Collections; using Chartboost; public class CBads : MonoBehaviour { public bool shown = false; // Use this for initialization private CBads CB; private CBManager void...
View ArticleWhat are the unityeditorinternal and the unityengineinternal namespace and...
When I type "using" intelisense give me two namespaces those I never heard about and missing from the docs: __UnityEditorInternal__ and __UnityEngineInternal__ or maybe I didn' found them. What are...
View ArticleCompilerParameters not found in System.CodeDom.Compiler
Hey folks, I am trying to use YieldProlog in my project but I am having a rather peculiar issue. Although I am using the namespace System.CodeDom.Compiler and my references include, obviously, the...
View ArticleDumb Question - Can't use Standard Assets package in scripts.
I've imported Standard Assets 2D and CrossPlatformInput. However when I make a new script I can't `using UnityStandardAssets` or `UnityStandardAssets.CrossPlatformInput`, MonoDevelop just doesn;t...
View ArticleUnity 5.6.0p3 does not recognize class inside namespace
This works: using Zenject; public class UiSignalInstaller : MonoInstaller { public override void InstallBindings() { Container.DeclareSignal(); Container.Bind().AsSingle().NonLazy(); } } public class...
View ArticleCreate asset bundle on backend - using Unity namespace in backend app
Hello! I am going to give possibility for user to upload content (some 3d model) from web CMS and then, in Mobile App created with Unity - download it and show for user. Please tell me - is there a...
View ArticleError CS0234: The type or namespace name `IActiveBuildTargetChanged' does not...
Hi, I was searching for this error and I found [this](http://answers.unity3d.com/questions/1114080/the-type-or-namespace-name-unityeditor-could-not-b-2.html ) answer but it is not working. I moved...
View ArticleNamespace error from external assets
Hi everyone, english is not my first language so i'll try to explain you the problem as well as i can. I'm working on a project compiled from many people before me so i don't really know what did they...
View ArticleIs there a way to see namespaces in Editor ? (complete class name)
Hi, Unity doesn't show complete class name, this can be confusing, for instance with the search box in the inspector. (if same class name but different namespace) Is there a solution or good practices?
View ArticleCompiled managed dll that references Unity APIs from different Unity versions
Let's say there's some API A in Unity 5.6.x that is deprecated in 2017 and there is some other API B in 2017 that does not exist yet in 5.6.x. Is there any way to create a compiled managed dll that...
View Articleerror CS0118: 'Player' is a 'namespace' but a 'type' was expected
using System.Collections; using System.Collections.Generic; using UnityEngine; using Player ; namespace Player { public class MonoBehaviour { Player pl1 = new Player (); GameObject [] pauseObjects;...
View ArticleAssets/Looper.cs(4,23): error CS0246: The type or namespace name...
hey everybody i've got this script from someone but it wont work and i can't get it to work it keeps giving me this error IN CONSOLE Assets/Looper.cs(4,23): error CS0246: The type or namespace name...
View ArticleUnityEngine not found in MonoDevelop
Hi all, I have recently noticed that UnityEngine was not recognized in MonoDevelop for one of my projects. It works fine for all my other projects, even ones made last year. I get the error CS0103 :...
View ArticleNamespace not working
I am making a script that should simplify things for other scripts, and to use the functions I decided to use a namespace. The script looks like this: using System.Collections; using...
View Article.NET dll seen as native in Unity3D
The purpose of the hardware here is to connect buttons, joystick, switches etc. to it and then to read it out by using the API and turning the channel values into parameters that can be used in de...
View ArticleVariable type Target Unity
The script (In C#): public class Gun : MonoBehaviour { public GameObject enemy; // Use this for initialization void Start () { } public float damage = 100f; // Update is called once per frame void...
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