I previously implemented the Unity crash reporting using this tutorial ([game performance reporting tutorial][1]) with Unity 5.4.2f2. After updating to Unity 5.5.2f1 I now get this compile error:
error CS0234: The type or namespace name `CrashLog' does not exist in the namespace `UnityEngine'. Are you missing an assembly reference?
I wasn't able to find any documentation that this was deprecated. Does anyone know why this might be missing after updating to 5.5? I have confirmed that "Performance Reporting" is enabled under the Services window.
Thank you.
[1]: https://unity3d.com/learn/tutorials/topics/analytics/getting-started-game-performance-reporting
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