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Using Cecil in Unity

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I am trying to use Cecil, a library written by Jb Evain to generate and inspect programs and libraries in the ECMA CIL format. See link : http://www.mono-project.com/docs/tools+libraries/libraries/Mono.Cecil/ using System; using UnityEditor; using Mono.Cecil; public class TestCecil { [MenuItem("Assets/TestMenu")] protected static void LookForUnusedClasses(){ } } But I have the following error : > The type or namespace name `Cecil` does not exist in the namespace `Mono`. Are you missing an assembly reference? Not sure if this changes anything, but I tried switching from .Net 2.0 Subset to regular, but I still get the same errors. Thanks in Advance.

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