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Can I use the UnityEngine namespace in a personal Application?

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I just want to know if this is legal? The reason I'm asking is. I am making a virtual Shop using unity. I will be using Unity to make the client but I am make a windows form server using .net sockets. So There will be a database containing all the meshes and materials of the various items in the shop. So I want to know if I can use the `UnityEngine` namespace in my server application to use the `mesh` and `material` classes for serialization purposes? I'm also open to suggestions on how to do this in other ways. But I do need a windows form server, I can't use Unity Networking.

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