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Two necessary plugins depends on same plugins just with other version

Hey i building a game that connected to math education . i am using 2 main nuget plugins **Angorimath** **CsharpMath** the problem is that CsharpMath using old version of angourimath and that version...

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The name 'LayerTohit' does not exist in the current context

public class bombscript : MonoBehaviour { public float fieldofImpact; public float force; public LayerMask LayerToHit; // Start is called before the first frame update void Start() { } // Update is...

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,System.IO.DirectoryNotFoundException: Could not find a parth of the path

Hola, estoy usando MRTK para un proyecto y estoy intentado usar el espacio de nombres Microsoft.MixedReality, pero me aparece que el espacio de nombres no existe en Microsoft. Quiero asumir que se debe...

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Namespace error CS0246

hello i need help, i created a touch screen for the mobile phone in unity 3d. Now I've encountered the problem that I keep getting this error message: "Assets\Scripts\TouchPlayer.cs(7,12): error...

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VideoLibrary could not be found

I have installed VideoLibrary on Visual Studio and I don't get error from vs. But Unity says: The type or namespace name 'VideoLibrary' could not be found (are you missing a using directive or an...

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Can't access StarterAssets namespace from another script

Hello. I can't access a script from StarterAssets namespace from my inventory script, but I can do it other way around. Heres the inventory code, doesn't work neither with StarterAssets or...

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Why the scripts in plugin couldn't find the normal class/namespace ?

public class Unit : MonoBehaviour { public static void Test() { Debug.Log("Unity::Text()"); } } This Unit class is in normal space, out of the plugin. namespace HoneyFramework { public class...

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The classes in plugin couldn't find the classes and namespaces out of plugin.

public class Unit : MonoBehaviour { public static void Test() { Debug.Log("Unity::Text()"); } } This Unit class is in normal space, out of the plugin. namespace HoneyFramework { public class...

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The classes in plugin couldn't find the classes and namespaces out of plugin.

public class Unit : MonoBehaviour { public static void Test() { Debug.Log("Unity::Text()"); } } This Unit class is in normal space, out of the plugin. namespace HoneyFramework { public class...

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Can't get the new Input System to work with the Kart Microgame

I'm making a ve$$anonymous$$cle based game so i'm using the Kart Microgame as a base, since the Microgame uses the old Input System i'm trying to update it to use the new Input System, however, i...

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UnityEngine missing Particle System Reference. Could not be found in...

I don't understand how this is possible but unity engine refused to include ParticleSystem when referenced. ![alt text][1] I have tried manually adding the assembly. As you can see it works just fine...

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I updated Universal RP and now a bunch of image effect scripts are broken,...

I was having an error with URP scripts after installing a package, to solve this i updated URP which fixed the existing issue but now a bunch of image effects scripts are missing namespaces. ![alt...

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please help me. error CS0246: The type or namespace name `Player' could not...

error CS0246: The type or namespace name `Player' could not be found. Are you missing a using directive or an assembly reference? I want to make a map that allows players to move indefinitely. but as...

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How to implement namespaces

I reached this video on software architecture and trying to replicate, mainly to get familiar with the subject (I mean that I don't need to know if it's a good idea or if it may be better doing it in...

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JSON Newtonsoft >> "The type or namespace name 'Plastic' does not exist in...

Hello everyone, I recently decided to create a new project and import my previous assets (without plugins, etc.) in order to have a clean project. Among other things I had problems with the package...

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Need help calling a function from another script that is inside a namespace.

I have a function that is inside of a namespace, however when one of my normal scripts runs it there is a null reference void. Do I need to also include the parameter present in the first script into...

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type or namespace name 'ProductCatalogItem' could not be found. I know that...

using System.Collections; using System.Collections.Generic; using UnityEngine; #if !NO_IAP && UNITY_PURCHASING && (UNITY_IOS || UNITY_ANDROID) using UnityEngine.Purchasing; #endif...

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How to reference classes inside Assets folder from a script inside Packages...

Hello, This might be a very noob question but I have stuck on this problem. Suppose I have a script called "HelloWorld. cs" inside a custom package and is inside the Packages folder. namespace Example....

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